News

Project notes, lessons learned & history

Background on the tools I build, the ones I discover elsewhere, and other things I'm learning.

· 31 August 2026

SYN City: a networking arcade game (just for fun)

A side project I built just for fun - a hold-and-release arcade jumper where every level is a different networking or sysadmin idea. It started as a derivation of 100 Jumps, with its author's blessing, and grew into 27 levels of packet-pushing nonsense.

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· 22 August 2026

Secure WebSocket push notifications from Node-RED

Pushing real-time updates to browser clients is easy. Doing it securely - with proper token auth, multi-tab support, and a clean fan-out - is less easy. This is a Node-RED flow that does all three, using a 'secure hello' pattern where the client sends a short-lived token after connecting.

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· 8 August 2026

Why you should be using SysMD's GuardUtils

GuardUtils is a suite of four small Python CLIs by Marco D'Aleo (SysMD) that share a common philosophy: take the irreversible, mistake-prone commands every sysadmin runs daily and make them reversible, previewable, and fail-closed. chguard, mirro, resrm, and filedust each address a different jam.

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· 25 July 2026

Wiring Enroll drift detection to Signal

When a server drifts, you want to know now - not the next time you run a compliance audit. This is a small Node-RED flow that catches Enroll diff webhooks, formats the changes into a readable summary, and sends it to your phone via Signal. Nine nodes, one honest security note.

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